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Saturday 27 June 2009

CT60 - Bugfix in VT52 emulation

Changing background color was not working (commands 27,'c',color). This is now fixed.

Lien

Tuesday 26 May 2009

Doom, Heretic, Hexen v0.56

All games:

  • README list supported game data files.
  • Added -iwad /pat/to/gamefile.wad command line parameter.

Doom:

  • Fixed bug when saving game, was corrupting memory
    (Thanks to Sascha Uhlig for report and testing).

The ports are built with SDL 1.2 (svn 20090526) which have the following things changed, compared to SDL 1.2.13:

  • Xbios video driver disabled when FVDI present.
  • Teamtap autodetection on joypad ports
    (Thanks to Fredifredo for teamtap and joypads).
  • Xbios audio driver enabled for Magic
    (Thanks to Sascha Uhlig for testing).

Doom port Heretic port Hexen port

Sunday 26 April 2009

CT60 - STMicro flash chip support

Add STMicro flash chip support to 1.03c firmware.

Lien

Saturday 7 March 2009

Reevengi 0.11

Image viewer and movie player for Resident Evil games.

  • Received contribution to add more PS1 versions, thanks to Mark Grass.
  • Reworked detection of game/demo versions.
  • S-Buffer implementation for software renderer.

Link

Thursday 5 February 2009

Reevengi 0.10

Image viewer and movie player for Resident Evil games.

  • Switchable wireframe/filled/gouraud-ed/textured for model drawing, for both OpenGL and software renderers.
  • 64 bits fixes for camera position.
  • Win32: Disable gamma, due to some buggy SDL versions.

Link

Sunday 28 December 2008

Reevengi 0.9

Image viewer and movie player for Resident Evil games.

  • Display EMD model also for RE1 (pc/ps1), RE2 (pc/ps1) and RE3 pc.
  • Model selection
  • Move model up/down
  • Fixed crash in OpenGL renderer, due to bad conversion of background image.
  • Add 8bit video mode support, with dithering for background if needed
  • Preliminary VS2005 project file.

Link

Saturday 13 December 2008

Reevengi 0.8

Image viewer and movie player for Resident Evil games.

  • Display an EMD object (3D model, RE2 pc demo only).
  • Forceable background restoration and reset player position.

Link

Reevengi m68k+FPU not working

I tortured my head for hours, trying to find a bug I did not produce. In fact, the toolchain is faulty. Here are two elements that explain the problem.

20081213 Update: In fact, the problem came from my gcc 3.3 configuration. Using a newly built gcc 4.3.2 fixes the first problem. The second one is still valid though.

Multilib feature disabled in some cases
Incompatibility between FPU and non-FPU code

Saturday 29 November 2008

Reevengi 0.7

Image viewer and movie player for Resident Evil games.

  • Added preliminary software renderer for 3D stuff.
  • Display camera position et orientation.

Link

Saturday 15 November 2008

Work in progress

A new Aranym release is available. In the new stuff, many fixes for DSP56K emulation, mainly due to Laurent Sallafranque work, which works on Hatari, another emulator; and joypad emulation, so I can test programs that use it. I don't think I'll add Teamtap emulation till I need it.

I continued reverse engineering Resident Evil file formats , for my viewer Reevengi. I just found information to switch camera angle, given player position. I also started writing a software renderer, as there is no hardware OpenGL on Atari, to display some 3D objects on the background image.

Contact: patmandin@gmail.com
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