pmdata's blog - Demos2023-08-18T16:29:08+02:00urn:md5:4d5079c2ad0be7511e13a9faabd63cbdDotclearXtasieurn:md5:ff560808336b7f46d63ad39072c48ac82008-08-18T10:55:14+00:002008-08-21T12:09:49+00:00Patrice MandinDemos <p>This time I don't make all the code (for the soundtrack player and the fire). I tried to make more "designed" effects, but it does not look so good. To note : a mapping routine with a DSP-anti-aliased texture. I don't know if someone else tried to do this, but I have done it.</p>
<p><img src="http://pmandin.atari.org/en/index.php?post/2008/08/18/../images/shots/xtasie.jpg" alt="" /></p>
<p>Binary (Atari Falcon)<br />
<a href="http://pmandin.atari.org/en/index.php?post/2008/08/18/../download/bin/xtasie.zip">xtasie.zip</a> (817 Ko)<br /></p>
<p>Sources (Linux+OpenGL, Win32+OpenGL)<br />
<a href="http://pmandin.atari.org/en/index.php?post/2008/08/18/../download/src/Xtasie-1.1.tar.gz">Xtasie-1.1.tar.gz</a> (759 Ko)<br />
(Needs SDL, SDL_image and SDL_mixer, available at <a href="http://www.libsdl.org">http://www.libsdl.org</a>)</p>124 Beers laterurn:md5:09f7bf93b7850dfaa98070fd0ee0009e2008-08-15T22:29:14+00:002008-08-21T12:10:33+00:00Patrice MandinDemos <p>For the TRIO crew, I have done all the code. The resulting thing maybe is not top, but what counts when I code, is to have fun.
<img src="http://pmandin.atari.org/en/index.php?post/2008/08/15/../images/shots/124beers.jpg" alt="" /></p>
<p>Binary (Atari Falcon)<br />
<a href="http://pmandin.atari.org/en/index.php?post/2008/08/15/../download/bin/124beers.zip">124beers.zip</a> (1800 Ko)<br /></p>
<p>Sources (Linux+OpenGL, Win32+OpenGL)<br />
<a href="http://pmandin.atari.org/en/index.php?post/2008/08/15/../download/src/The124BeersLaterDemo-1.2.tar.gz">The124BeersLaterDemo-1.2.tar.gz</a> (1218 Ko)<br />
(Needs SDL, SDL_image and SDL_mixer, available at <a href="http://www.libsdl.org">http://www.libsdl.org</a>)</p>