				Wonderland

		A small map viewer for the (wonderful) game
			American McGee's Alice



0 Disclaimer
------------

This software is just a map viewer for a game. Use at your own risks.
It surely works with the demo version of the game.


1 Libraries dependencies
------------------------

- SDL (http://www.libsdl.org) for video and input.
- physfs (http://www.icculus.org/physfs) for transparent access to pk3 files.
- OpenGL, of course.


2 Command-line parameters
-------------------------

"-basedir <path>" to give the directory where the pk3 files are.
Example: -basedir ./Demo

"-map <mapname>" to select the map you want to load (without .bsp extension).
Hint: use 'unzip -l Demo/pak0.pk3 | grep maps | grep bsp' to read the list of
the maps.
Example: -map d_intro

"-gamma <value>" to change the gamma correction of the lightmaps.
Example: -gamma 1.2

"-width <value>" to change the width of the screen.
Example: -width 800

"-height <value>" to change the height of the screen.
Example: -heith 600

"-fullscreen" to start program in fullscreen.

"-help" displays a little help.


3 Controls
----------

3.1 Mouse
---------

Left button: move forward
Right button: reset to start position

3.2 Keyboard
------------

ESC to quit
F1-F2 to select the polygon filling mode (5 modes).
F3-F4 to select model to display (-1=all).
C to display coordinates.
D to toggle dithering on/off.
G to grab/ungrab mouse in windowed mode.
M to toggle model display on/off.
S to toggle statistics on/off.
Z to toggle Z-Buffer on/off.
Alt+Enter to toggle between fullscreen and windowed mode.
Shift to move faster

-- 
Patrice Mandin <pmandin@caramail.com>
Web: http://membres.lycos.fr/pmandin/
